DX / product / delight

Mobile engineering, product thinking, and craft

I’m a mobile engineerfocused on product,craft, and execution.

I work across React Native and native iOS, from new consumer products to scaling existing apps. My focus is practical: better UX, stronger developer experience, and turning product strategy into work that is clear, executable, and worth shipping.

Point of view

Useful products come from clear thinking and strong execution.

I like working where product ambition meets technical constraint. That usually means improving UX, shaping simpler paths forward, and building delivery practices that help teams move with confidence rather than chaos.

Simplify the pathBuild with intentKeep quality practical

01 / Work

The fun part is making the hard bits feel obvious.

02 / Articles

Writing space for the thinking behind the work.

Essay

Making the switch

How I transitioned from IDE to ADE, and why I'm trying not to look back.

Essay

Playing with fire(base)

When Google fumbles the ball what does it all mean, and assessing the impact and fallout.

Essay

Death spiral

Death spiral by Luke Taylor: AI can amplify engineering, but automated output risks eroding context, judgment, and ownership.

Essay

The AI story so far...

The AI story so far... by Luke Taylor: from skepticism to regular use, with a human-in-the-loop view of AI in engineering.

03 / Shelf

Things I would share across the table.

04 / Contact

Bring me a product knot, a developer workflow, or a tiny delightful idea.

Command surface